Case studies

Station Lab

The research and tests our AI station runs before it takes on client work.

Each card shows the tools that ran, what the test proved and where it stopped.

Tests
13
Categories
6
Original cues
5

How the station works

Research becomes skills. Skills meet real tools.

Three parts work together, and a person reviews every delivery.

The station loop: Research feeds Skills, then Tools, then Production, then Review, and review sends new skills back to the skills. One stationa person signs off SkillsToolsProductionReview Research New skills
  1. Research
  2. Skills
  3. Tools
  4. Production
  5. Review
  6. New skills, back to Skills

SynthSkillsThe skill library

Our research and training are written into a library of tested skills, so every agent starts with the studio's know-how. Hundreds of skills across film, music, 3D, simulation, games and web.

SynthStationThe station

Tool profiles give agents real production tools: Blender, Unity, Unreal, Godot, OpenFOAM, Remotion, and voice and music engines, on our own GPU and CPU servers.

SynthDeskThe desk

Many agents work on one board, with reviews and approvals by a person.

About SynthDesk

Every test on this page went round this loop. What failed went back into the skills, so the next build starts further ahead. That is why the station can do production-level work, with people reviewing every delivery.

The tests.

Real outputs from the station, with their limits stated. Pick a card to see more.

Showing all 13 tests

A desert valley at dusk seen from above, with palms, a shelter of palm fronds and small figures by a well.
Test

Games

A calm browser game went from idea to a polished version in one morning.

ToolsGodotBlenderMPFB2AI agents

Three towers on a podium coloured by wind pressure, red on the windward faces and blue at the edges.
Test

Simulation

A steady wind study on real terrain showed facade pressure, street level wind and flat ventilation.

ToolsOpenFOAMPython

A rotting T. rex with open ribs stands under a spotlight on a dark floor.
Test

3D and characters

A detailed creature was built and rendered by script in about one hour, with no AI images.

ToolsBlenderCyclesPython

Purple flowering trees on a plaza beside a tower with deep balconies at golden hour.
Concept

Architecture and visualization

A mixed use plaza on a real plot went from a map pin to a 4K film, with BIM and simulations.

ToolsBlenderCyclesBIM (IFC)OpenFOAMFDS

A web dashboard titled Overview, listing items waiting on a person and the agents around the desk.
Shipped

AI systems

Agents from different vendors share one task board, and a clash over the same file is refused.

ToolsSynthDeskClaude CodeCodex

A fighter jet flies over a sea of golden clouds.
Test

Games

Film jets, ray marched clouds and missile smoke ran in real time at about 1.8 ms of GPU time per frame.

ToolsGodotBlender

A plan of a plaza filled with coloured dots for people, with exits marked.
Test

Simulation

Smoke from a set fire closed routes in a shop, and simulated shoppers turned to the rear stair.

ToolsFDSJuPedSimPython

Golden desert ridges in low sun, seen from high above.
Test

Real-time and engines

A 16 by 16 km piece of real terrain was imported and rendered in Unreal Engine 5 on a Linux server.

ToolsUnreal Engine 5LumenNanitePython

A dark grey airliner on an amber ground under a low golden light.
Test

3D and characters

A narrow body airliner was modelled to real dimensions and lit for golden hour, with no logos.

ToolsBlenderCycles

Grey towers on terraced ground at noon in winter, with a sun clock and bars for each terrace.
Test

Architecture and visualization

Ray traced shadows showed which terraces get two hours of winter sun.

ToolsRadiancepvlibPython

Four small simulations: water pouring on a ball, a brick wall broken by a ball, a fire, and cloth with a flag.
Test

Simulation

An AI agent rebuilt five Blender physics scenes from our written skill notes alone.

ToolsBlenderCodexPython

A pair of taupe suede sneakers with cream laces on a white background.
Test

3D and characters

A true scale shoe was modelled from a single photo, with a 0.92 silhouette match.

ToolsBlenderCyclesCodexPython

Concept of a dark video editing app with a courtyard scene, a timeline and an agent panel.
ConceptAI-made

AI systems

Twelve concept screens explored how people could direct agents to edit film, image and sound.

ToolsAI image generationDesign brief

Test
an R&D run to prove a method
Concept
a design or idea, not built
Shipped
in use today
AI-made
made with an AI image tool. Everything else was rendered, simulated or captured on the station.

Original music

Scores we wrote in code.

We compose the music for our product films as code, then mix and master it on the station. Five cues, music only.

  1. 01Launch Drive

    Scored for the SynthDesk launch film

    D major100 BPMbright, driving, confident

    strings, French horn, marimba, upright piano, harp, pizzicato bass, light percussion

  2. 02Engineered Calm

    Scored for the DCIM Portal explainer

    E major101 BPMcalm, precise, airy

    marimba, glockenspiel, strings, synth plucks, soft kick and shaker

  3. 03Conveyor

    Scored for the Pallet-Level explainer

    G major119 BPMbrisk, bright, busy

    upright piano, marimba, strings, synth plucks, light kick and shaker

  4. 04Paper Trail

    Scored for the eOffice explainer

    F major113 BPMwarm, steady, hopeful

    upright piano, harp, marimba, strings, soft claps and shaker

  5. 05Clear Signal

    Scored for the CCTV Suite explainer

    D major108 BPMpolished, upbeat, assured

    upright piano, marimba, strings, synth plucks, light kick and shaker

Composed in code at UnboxedAI, played with CC0 sample libraries.

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